

On the way into the ruins of a verdant courtyard, players are let loose in a large, open space that they can move through however they like high enemy presence and lots of cover encourage a stealthy approach, but it's left open-ended. Kreuzburg Headquarters, a stage near the game's end, perfectly demonstrates this problem. This misguided focus on all-out firefights is accompanied by inconsistent level design and combat pacing that swings between impressive and absolutely disappointing. And even that would be fine if it weren't for the fact that traditional firefights in Sniper Elite V2 just aren't any fun, and its lack of sufficient aiming and cover systems prevents it from being any good at its apparent true ambition. On its own, this would be mostly forgivable in an actual stealth shooter, but for some inexplicable reason this particular game was primarily designed as a traditional shooter. This is made worse by the fact that Sniper Elite V2 falls victim to the usual stealth game trappings: the AI is dumber than a box of rocks, the player can be detected without clear cause, and enemies stop searching for the sniper that's murdering their friends at the drop of a helmet. When those roles inexplicably reverse and rarely ever turn back about halfway through the game, it just transforms into a boring slog. This isn't a world-ending issue as the player can take a beating outside of Elite difficulty, but it's just a shame as the game is only fun when it makes stealth a priority and relegates open combat to a last-ditch option. Though it prepares the player for covert marksmanship by providing systems and equipment for stealth, the game quickly begins to morph into a traditional third-person shooter.
SNIPER ELITE V2 MANUAL PC SERIES
Whereas the series later figured itself out in terms of genre, playing Sniper Elite V2 reveals an astonishingly confused shooter.
SNIPER ELITE V2 MANUAL PC PC
Though the game's optimization on PC is admirably well-done, it's not bugs or crashes that break the game, but rather the gameplay itself.
